Game UX Researcher
Habilidades y stack
Sobre el puesto
The Game UX Researcher position at Techland is a mid-level, office-based role in Warsaw, Poland. You represent the player's perspective throughout game development. The source page marks this vacancy as expired.
Work format
This is a full-time position.
Skills and tools
- UX Research
- Playtesting
- Data Analysis
What to prepare
- Prepare a playtest walkthrough covering research objectives, method selection and how you interpreted player feedback.
- Select a research report sample that connects survey or behavioral data to recommendations for game development.
- Prepare an English presentation explaining research findings to Game Design, Analytics or QA stakeholders.
Responsabilidades
- Run playtests and agree on research objectives with stakeholders.
- Conduct research through surveys, interviews, telemetry and eye-tracking.
- Turn research findings into reports with actionable recommendations.
- Collaborate with Game Design, Analytics and QA teams to support player-centered development.
Requisitos
- At least 3 years of UX research experience and a deep understanding of research methodologies.
- Playtesting skills and analytical ability across survey results, behavioral data and qualitative feedback.
- Excellent English communication and presentation skills for sharing research findings.
- An interest in gaming and technical knowledge of game development.
- Strong organizational skills and the ability to meet deadlines.
Nice to have
- UX research experience in gaming is preferred.
Postúlate a este puesto
Envía una breve presentación: el equipo de contratación la revisará y responderá.
Polish video game developer with over 30 years of history, known for the Dying Light and Dead Island franchises, with studios in Wroclaw and Warsaw.
- Ubicación
- Wroclaw, Poland
- Tamaño del equipo
- 201-500
- Política de trabajo remoto
- Hybrid
Resumen
- Seniority
- Middle
- Remote policy
- Office
- Location
- Warsaw, Poland
- Employment
- Full-time
- Posted
- Jul 29, 2026