Game UX Researcher
Навички та стек
Про роль
The Game UX Researcher position at Techland is a mid-level, office-based role in Warsaw, Poland. You represent the player's perspective throughout game development. The source page marks this vacancy as expired.
Work format
This is a full-time position.
Skills and tools
- UX Research
- Playtesting
- Data Analysis
What to prepare
- Prepare a playtest walkthrough covering research objectives, method selection and how you interpreted player feedback.
- Select a research report sample that connects survey or behavioral data to recommendations for game development.
- Prepare an English presentation explaining research findings to Game Design, Analytics or QA stakeholders.
Обовʼязки
- Run playtests and agree on research objectives with stakeholders.
- Conduct research through surveys, interviews, telemetry and eye-tracking.
- Turn research findings into reports with actionable recommendations.
- Collaborate with Game Design, Analytics and QA teams to support player-centered development.
Вимоги
- At least 3 years of UX research experience and a deep understanding of research methodologies.
- Playtesting skills and analytical ability across survey results, behavioral data and qualitative feedback.
- Excellent English communication and presentation skills for sharing research findings.
- An interest in gaming and technical knowledge of game development.
- Strong organizational skills and the ability to meet deadlines.
Nice to have
- UX research experience in gaming is preferred.
Відгукнутися на цю роль
Надішліть коротке вступне повідомлення — команда найму розгляне його та відповість.
Polish video game developer with over 30 years of history, known for the Dying Light and Dead Island franchises, with studios in Wroclaw and Warsaw.
- Локація
- Wroclaw, Poland
- Розмір команди
- 201-500
- Політика віддаленої роботи
- Hybrid
Огляд
- Seniority
- Middle
- Remote policy
- Office
- Location
- Warsaw, Poland
- Employment
- Full-time
- Posted
- Jul 29, 2026