Skills & stack
Skills
Unreal Engine
About the role
Bloober Team, a horror-focused game development studio, is hiring a Lighting Artist to create dramatic, compelling lighting supporting photorealistic rendering for its Unreal Engine titles.
Responsibilities
Collaborate with the Creative Director and artists on visual style and lighting quality. Create dramatic and compelling lighting supporting photorealistic rendering. Use game engine tools (Unreal Engine) while respecting artistic and technical constraints. Balance visual quality with performance optimization.
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B
Bloober Team
Verified
Product
Publicly listed Polish horror-game studio based in Krakow, developer of Layers of Fear, Observer, The Medium and the Silent Hill 2 remake.
- Location
- Krakow, Poland
- Team size
- 201-500
- Remote policy
- Hybrid
Overview
- Seniority
- Senior
- Remote policy
- Hybrid
- Location
- Krakow, Poland
- Employment
- Full-time
- Posted
- Jul 30, 2026