المهارات والتقنيات
Languages
C++
Skills
Unreal Engine
عن الوظيفة
Bloober Team, a horror-focused game development studio, is hiring a Gameplay Programmer to own and maintain the gameplay codebase for its Unreal Engine titles.
المسؤوليات
Oversee and maintain gameplay codebase and features. Prototype and implement gameplay systems. Support AI and Tools departments. Troubleshoot gameplay system issues. Conduct R-D on emerging gameplay technologies and trends.
قدّم لهذه الوظيفة
أرسل تعريفًا موجزًا — سيراجعه فريق التوظيف ويرد عليك.
B
Bloober Team
Verified
Product
Publicly listed Polish horror-game studio based in Krakow, developer of Layers of Fear, Observer, The Medium and the Silent Hill 2 remake.
- الموقع
- Krakow, Poland
- حجم الفريق
- 201-500
- سياسة العمل عن بُعد
- Hybrid
نظرة عامة
- Seniority
- Senior
- Remote policy
- Hybrid
- Location
- Krakow, Poland
- Employment
- Full-time
- Posted
- Jul 30, 2026